

Good weapons skills and having done thief tasks a lot helps. Official requirements: Sin 100, lots of Charm and Magic.Ī fighter who is also a thief. Official requirements: Magic > 50, Charm > 50, Sin > 0, Dream > 50Ī magic-user who is also very fond of nature and animals. Official requirements: All Charms, Mind > 125, Dream > 100 (One you get from Rose, one can be found reading the books in the library, and one is taught by the nun at the church if you meditate there.) Official requirements: Magic > 50, Dream > 50, XP > 550.Ī very talented mage who has learned every charm in the game.

Variants: If you do manage to reach this ending with some Mind and Charm, you can become a warlord.

Official requirements: Strength > 75, Weapons > 50, Sins > 25. Mind and Charm subtract from this ending. Strong and tough, but mean and not very bright. Variants: With high Charm, you are a performer, otherwise you travel to compete. Official requirements: Weapons > 50, Sins 50, XP > 800 Visit the Church on the map at that time and make sure you have a Taming skill > 70, Charm > 70, Dream > 50, and Sin 90, Magic > 90, Dream > 50, Sins 800 If you try to pursue the romance, eventually the Prince will ask you to meet him on a certain date. You need a Charm of at least 50 to get over being tongue-tied, so you'll have to find other ways to keep your Charm up. However, working at the stables lowers your Charm. He can usually be found at the stables at the end of the month, so keep working there. To reach this ending you must meet and marry Prince Kirelan. You can also meet the Prince at the stables, raise your Charm enough to talk to him, claim to be his sister, and show him your birthmark or ring. Show the ring or the birthmark to the Queen. Now raise your Mind, Luck, and Charm so that you can win the Flower Queen contest at the spring festival. Ask her about the princess to learn about the birthmark. Also, if you work at the library reading to children long enough, you will meet the nursemaid. If you defeat the wizard in the third level of the dungeon, you will find Alex's signet ring. To reach this ending, you need to prove to the Queen that you are the missing Princess Alexandra. If you were also pursuing a romance with him, you may end up ruling together.
#Sword of the necromancer ending Pc
Variants: Either the PC or Kirelan may be selected as the eventual heir. Go back to town and train to raise your Mind, Luck, and Charm, until you are able to win the Flower Queen contest at the spring festival. Now alternate between picking through the trash and volunteering at the doctor's until you find out who that girl is and convince her to go home. Pick through the trash until you meet a girl with pink hair. Visit the slums and fight in the dungeon to raise your Sin over 50 so that you are unable to leave the slums and meet the gang of thieves. After you've met her a few times, ask her about Princess Alexandra, and you will find out about the birthmark. Take a job reading to children at the library and continue doing this so that you meet the old woman.

It's a good idea to get ending 2 before ending 1. Therefore, it takes some extra work to reach. This is the 'true ending', the only one that answers the questions about your identity. These endings can happen at any time when the events around them are reached. Most endings only appear when the character turns 21 or runs out of a Dream. The description of the ending will give you suggestions about what to focus your attention on while you play, but you may not always get the ending you plan for. There are certain hard requirements that you MUST have in order to get a certain ending, but it's not that easy to say exactly what will give you which result if you meet the hard requirements for several possibilities. The formulas involved in reaching endings are tricky. Most good endings require you to have a Dream score of at least 50 and possibly 100. You may also like this game from the makers of Cute Knight:
